CS6513 COMPUTER GRAPHICS LABORATORY

LIST OF EXPERIMENTS:
IMPLEMENT THE EXERCISES USING C / OPENGL / JAVA

1. Implementation of Algorithms for drawing 2D Primitives – Line (DDA, Bresenham) – all slopes Circle (Midpoint)
2. 2D Geometric transformations – Translation Rotation Scaling Reflection Shear Window-Viewport
3. Composite 2D Transformations
4. Line Clipping
5. 3D Transformations – Translation, Rotation, Scaling.
6. 3D Projections – Parallel, Perspective.
7. Creating 3D Scenes.
8. Image Editing and Manipulation – Basic Operations on image using any image editing software, Creating gif animated images, Image optimization.
9. 2D Animation – To create Interactive animation using any authoring tool.

OUTCOMES:
At the end of the course, the student should be able to
 Create 3D graphical scenes using open graphics library suits
 Implement image manipulation and enhancement
 Create 2D animations using tools

LIST OF EQUIPMENT FOR A BATCH OF 30 STUDENTS SOFTWARE
C, C++, Java, OpenGL HARDWARE: Standalone desktops – 30 Nos. (or) Server supporting 30 terminals or more.

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Computer Graphics Laboratory

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